kerb.co.uk Report : Visit Site


  • Ranking Alexa Global: # 9,968,853

    Server:nginx...

    The main IP address: 37.60.254.66,Your server Bulgaria,Sofia ISP:GetClouder EOOD  TLD:uk CountryCode:BG

    The description :game over...

    This report updates in 10-Jun-2018

Created Date:1997-01-31
Changed Date:2017-02-03

Technical data of the kerb.co.uk


Geo IP provides you such as latitude, longitude and ISP (Internet Service Provider) etc. informations. Our GeoIP service found where is host kerb.co.uk. Currently, hosted in Bulgaria and its service provider is GetClouder EOOD .

Latitude: 42.697509765625
Longitude: 23.324150085449
Country: Bulgaria (BG)
City: Sofia
Region: Grad Sofiya
ISP: GetClouder EOOD

the related websites

HTTP Header Analysis


HTTP Header information is a part of HTTP protocol that a user's browser sends to called nginx containing the details of what the browser wants and will accept back from the web server.

Content-Length:16835
Content-Encoding:gzip
Expires:Tue, 12 Jun 2018 07:09:13 GMT
Vary:User-Agent,Accept-Encoding
Server:nginx
Connection:keep-alive
Host-Header:192fc2e7e50945beb8231a492d6a8024
Link:; rel="https://api.w.org/"
Cache-Control:max-age=172800
Date:Sun, 10 Jun 2018 07:09:13 GMT
Content-Type:text/html; charset=UTF-8
X-Proxy-Cache:MISS

DNS

soa:ns1.sgp42.siteground.asia. root.sgp42.siteground.asia. 2017100806 3600 7200 1209600 86400
txt:"v=spf1 include:_spf.protonmail.ch mx ~all"
"protonmail-verification=d4c8c075c4b7473b7767e3aa9b06d108915c4c73"
ns:ns2.sgp42.siteground.asia.
ns1.sgp42.siteground.asia.
ipv4:IP:37.60.254.66
ASN:36351
OWNER:SOFTLAYER - SoftLayer Technologies Inc., US
Country:BG
mx:MX preference = 10, mail exchanger = mail.protonmail.ch.

HtmlToText

projects are history projects are history previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off website client: (2002) we built this website 12 years ago and it still stands up as a great piece of web content. it was technically very advanced for its time, looked amazing and had a sense of humour. we gamified the website experience by insisting that the user collect items and solve puzzles to view every piece of content on the site and learn about the company. the title of the site was: creative navigation or commercial suicide? you can judge for yourself here 0 9 previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off stack da police client: channel 4 (2008) built for the launch of the channel 4 games website this had the best brief you could ever want. just make something insane and playable. oh and feel free to make full use of the dwarf actors from our tv stings. lovely physics combined with video that reacts perfectly to the behaviour of the boxes it is contained within. you will see what i mean when you play it. stack those angry dwarves unique visits: 3.2 million 0 9 previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off global rescue client: raf (2005) the raf didn’t shy away from letting us build them a balls out side scrolling blaster – as long as there was some element of humanitarian aim to the mission. this is an example of the kind of flash games we were building almost a decade ago. no wonder it got much acclaim and huge traffic. unique visits: 31.2 million it still stands up today – try it yourself 0 7 previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off misfits client: channel 4 (2010) nominated for 5 awards including two bafta’s – the above video is a promo made by c4 for the bafta submission. 0 8 previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off fake japanese tv advert client: bandai (2006) we worked for bandai to promote the unazukin toy. we built a site to showcase all the insane tv and press promotion from japan. sadly there wasn’t an awful lot of insane stuff. so we made a spoof japanese tv ad… previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off roco loco viral game client: playstation (2008) in my top 5 things we ever did. very ambitious stuff. faking soft-body modelling using a fast-to-calculate polygonal mesh of springs to create an almost perfect replica of the psp game loco roco built in flash by our amazing developer – the almost perfect al macdonald. try it 0 4 previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off micro scooter death client: (2000) a viral game that we built 14 years ago to prove the concept of viral games to brand marketing managers and advertising agencies. we would ask them if they had seen the game and invariably they had. point proven. pretty basic game as action script was in its infancy. mainly notable for the theme tune featuring harris on the axe with robsa (tech director) and me on vocals. 0 6 previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off piston junkies video client: (2006) piston junkies 3d animated short collaboration on phil hartnoll’s (orbital) longrange project. we made the characters into vinyl toys along with toy2r but sadly the final prototypes were stolen in china before they hit the production line… 0 6 previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off random flash animation client: (2012) for about 10 years at we were lucky enough to have one of the best flash animators in the world working for us. darren butcher. some called him daz. some called him dazzny the one man disney machine. when he wasn’t animating stuff on our client projects he was busy creating some of the best flash animation that ever existed. in fact, bollocks, i’m going to say it. the best flash animation that ever existed. 0 7 previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off stan james client: stan james (2004) our freekick game that got >80m unique visitors with no media spend. this was, of course, back in the day when there were a lot less games on the internet. points of interest include seb delisle’s incredible psuedo 3d engine and, of course, my excellent v/o. i say old chap, why not give it a jolly good go unique visits: 81.4 million 0 7 previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off you lose client: channel 4 (2012) flash game built for celebs to play on a c4 magazine programme. we are all going to die – in this game its about achieving as much as you can before that inevitable moment. celebs and friends distances were saved on the track as their tombstones. smash them for extra distance! 0 8 bowmans strip poker client: bowmans poker when flash video arrived we embraced it by building this interactive strip poker game. the campaign message was ‘know your opponent”. the 800,000 people who played along learned more than they expected in the ‘crying game’ style finale. previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off infamous client: scee (2009) one of the best flash platformers of its time. you get to run, jump and climb. you also get to use superhuman powers including telekinesis and energy bombs. just like the aaa title it was promoting, you also get to play as good or evil in order to boost and make decisions that affect your karma. 0 10 previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off modnation racers multiplayer game client: playstation (2010) modnation racers facebook game. it allowed you to create tracks and challenge your friends. the best laps were saved as ghost racers so that you could race against people asynchronously – but with a real time feel. take it for a spin – here previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off patapon 2 client: scee (2010) a perfect clone of the psp game built in flash was just the start. playing through the game allowed people to unlock elements to create custom patapon wallpaper each with a unique link for its creator to share. we harnessed the competitive power of gamers, getting them share the branded content by tying the high score table to the most downloaded wallpaper. hundreds of thousands of wallpapers were made and the top ones were downloaded by tens of thousands of gamers. come on feel the noise – here previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off sokator client: galleon (2008) a digital card based mmorpg. our first attempt at building a freemium game back in 2008. we learned an important lesson. always make sure you have enough stuff for the whales to buy. when one guy dropped £4000 in the first month and complained that he’d done everything we realised we hadn’t done enough to cater for the high rollers… previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off ps3 website client: scee (2007) a year after launch the ps3 was re-launched as an affordable, dynamic piece of hardware rather than just a lifestyle product. we worked alongside tbwa / omd and were responsible for all of the online creative and production from the ps3 flagship site right though to banners etc. there is a lot more to it that the piece in this video – but i just like what dylan did with it. 0 17 previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off student park client: uctv (2007) jump to it previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off boat parking game client: easycruise (2005) really playable take on the parking game genre. the client wanted a game like the zurich parking game but with their ship. the problem with ships is that if they have a bump – they often sink. we did say ‘do you really want us to promote your cruises in a game where the ship can sink?’. and they said ‘yes’. ahoy there me hearties 0 18 project rockstar client: (2000) project rockstar was a free online multiplayer game, based on the music industry. featuring a solid community, deep, engaging gameplay that can take anything from 5 minutes to 24 hours per day… build bands, labels, venues, trade and chat with other managers and get your songs to the top of the charts. it ran for 10 years, spawned an awesome community who were a force for good in the world offline as well as online – before being cruelly shut down by rockstar games lawyers. 26 million page views in one month  200,000 thousand replies to one forum post 200,000 thousand registrations battle of the sexes parking game client: zurich insurance (2004) this viral game was produced for zurich to promote their car insurance. to increase the viral element, we pitted men against women in a battle to see who was the best at parking. over 3 levels, players were scored on the speed and accuracy of their parking. the game had 3 million visits in the first month after it was championed on jo whiley’s radio 1 show. unique visits: 6.2 million have a bash. 0 21 hellz kitchen tv series client: bravo (2001) hellz kitchen. our flash animated 10 episode cartoon series created for bravo tv. featuring veg gone bad. full of post-modern racial stereotypes and lewd, crude humour.. the series was apparently a hit in australia and finland. 0 19 web design is the new rock 'n' roll - ( website 1996) are history sadly, the menu bar heading wasn’t a typo. are history . this website now simply stands in recognition of the incredible people who worked at an innovative, creative digital company which spent 17 years developing excellent things. over those year we built hundreds and hundreds of digital projects. i know this because i was there from the beginning, plus i just spent far too long looking through old projects deliberating which examples to use on this site. we worked for over a hundred clients and most of them came back for more. we did more than 20 projects each for playstation, disney and the bbc alone. when we were young and beautiful (jan 2001) during the time was alive i had the good fortune to work with some amazing people. the sad thing about digital is that unlike good art, music or literature it gets forgotten. it gets overwritten, replaced or even if it doesn’t the tech needed to support it slowly dies away. i’ve spent a little time trying to video capture some of the best pieces that we did and screen capture images of other stuff that would need a month of development and a bank of servers running something awful like asp. during the time i spent video capturing the work on the other page, two thoughts kept cropping up: firstly how most of this work seems like it was done a lifetime ago – but looking at it takes me right back there in the moment. each piece is a chunk of my life and brings up memories of each idea, pitch, struggle, victory that goes along with getting something from a blank page to a finished project. looking at our old site especially, took me right back to being in our studios at the metway over a decade ago. listening to orbital putting the finishing touches to their last album down the hall whilst nervously watching sermad and dylan create more and more digital insanity that was about to leak out into the world representing our company. secondly, i couldn’t believe just how well the work stands up after so long. a lot of the work on this site was done around 10 years ago or more. in people years that is a long time. in digital years it is forever. we were using much simpler tools (as2 and even earlier than that on occasion) back then and pushing it right to the max. older and wiser (jan 2012) i’ll be updating the site with more bits and pieces, as and when i get time. thanks for reading this and i hope you find our journey as interesting as i did. jim x previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off back in play client: pfizer (2011) doc mcstuffin client: disney (uk) 2010 a doc mcstuffin kids game for disney. i wish my little’un had been old enough to enjoy the stuff we were working on back when we were building it. it’s a hide and seek game. simple to play and tightly executed. go find her easymoney client: easymoney (2005) spy hunter clone where your wacky cartoon car destroys easymoney car insurance’s competitors.. literally. as soon as it went live we had various insurance companies on the phone demanding we take it down. but the viral genie was out of the bottle…. got to love stelios. that man did like to make a stir. play it here unique visits: 21.8 million 0 27 fonejacker – go jack yourself client: channel 4 (2008) interactive fonejacker app where you could upload a pic of your friends and watch an animation of them being mugged off by various characters from fonejacker. john smith this is a team member post. you can add as many of these as you like, previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off panik client: (2001) a bombjack clone that we built using an almost prehistoric version of action script. it was advanced enough for its time that we put it in an arcade cabinet for a trade show in cannes and people were shocked that it was built in flash. this is a blog post this is an awesome blog post. 5 years ago 0 39 bbc microlife client: bbc (2005) our ai based game teaching kids about the harsh realities of life. dont eat? you die. can’t defend yourself? you die. get sick and don’t get quarantined? you die and so does everyone else. despite all these high jinks – it won best game at the flash film festival in new york. play it and die 0 36 wordpress resources at siteground previous play pause next stop mute unmute max volume shuffle shuffle off repeat repeat off ccl game client: ccl (2005) the viral game we created for online computer store ccl was based on the classic ‘incredible machine’ and accrued sales of more than 4 times the overall production budget from visitors who arrived on their site via the game which was buried deep inside their e-commerce store. due to the google bombing effect that we intentionally created, it appeared in the top 5 results on google for people searching ‘pc hardware’ for years – until someone in the ccl web team decided to remove the page. overall visits to client site: 1.2 million do you want to play a game? 0 31 easywatch ‘back in time’ client: easywatch (2004) a rag-doll physics based game that we built (quite a while before rag-doll games became common place). part of the amusement is the rag-doll physics breaking and turning stelios into a cripple prone to wild spasms after crashing his bike – or indeed just pulling on the breaks too sharply. popular viral games like this largely have the same things in common; they are simple to understand, easy to play, quick to master and have instant gratification of an amusing nature. unique visits: 15.7 million jump to it 0 31 email us --

URL analysis for kerb.co.uk


http://kerb.co.uk/?portfolio=7-sokator
http://kerb.co.uk/wp-content/uploads/2014/10/tumblr_mowebfgaql1swikxxo3_1280.jpg
http://kerb.co.uk/wp-content/uploads/2014/10/insuarnace2.jpg
http://kerb.co.uk/wp-content/uploads/2014/10/micro2.jpg
http://kerb.co.uk/?portfolio=8-student-park
http://kerb.co.uk/wp-content/uploads/2013/02/back_when_we_were_young_and_beautiful.jpg
http://kerb.co.uk/?portfolio=5-random-flash-animation
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http://kerb.co.uk/?portfolio=2-global-rescue
http://kerb.co.uk/wp-content/uploads/2014/10/s_rockstar_05.jpg
http://kerb.co.uk/?portfolio=4
http://kerb.co.uk/?custom_page=john-smith
http://kerb.co.uk/?custom_page=about-us
http://kerb.co.uk/wp-content/uploads/2014/10/micro3.jpg
disney.co.uk

Whois Information


Whois is a protocol that is access to registering information. You can reach when the website was registered, when it will be expire, what is contact details of the site with the following informations. In a nutshell, it includes these informations;


Domain name:
kerb.co.uk

Registrant:
Jim McNiven

Registrant type:
UK Individual

Registrant's address:
The registrant is a non-trading individual who has opted to have their
address omitted from the WHOIS service.

Data validation:
Nominet was able to match the registrant's name and address against a 3rd party data source on 29-Jul-2014

Registrar:
eNom LLC [Tag = ENOM]
URL: http://www.enom.com

Relevant dates:
Registered on: 31-Jan-1997
Expiry date: 31-Jan-2018
Last updated: 03-Feb-2017

Registration status:
Registered until expiry date.

Name servers:
ns1.uk14.siteground.eu
ns2.uk14.siteground.eu

WHOIS lookup made at 16:03:17 16-Aug-2017

--
This WHOIS information is provided for free by Nominet UK the central registry
for .uk domain names. This information and the .uk WHOIS are:

Copyright Nominet UK 1996 - 2017.

You may not access the .uk WHOIS or use any data from it except as permitted
by the terms of use available in full at http://www.nominet.uk/whoisterms,
which includes restrictions on: (A) use of the data for advertising, or its
repackaging, recompilation, redistribution or reuse (B) obscuring, removing
or hiding any or all of this notice and (C) exceeding query rate or volume
limits. The data is provided on an 'as-is' basis and may lag behind the
register. Access may be withdrawn or restricted at any time.

  REFERRER http://www.nominet.org.uk

  REGISTRAR Nominet UK

SERVERS

  SERVER co.uk.whois-servers.net

  ARGS kerb.co.uk

  PORT 43

  TYPE domain

OWNER

  ORGANIZATION Jim McNiven

TYPE
UK Individual

ADDRESS
The registrant is a non-trading individual who has opted to have their
address omitted from the WHOIS service.
Data validation:
Nominet was able to match the registrant's name and address against a 3rd party data source on 29-Jul-2014

DOMAIN

  SPONSOR eNom LLC [Tag = ENOM]

  CREATED 1997-01-31

  CHANGED 2017-02-03

STATUS
Registered until expiry date.

NSERVER

  NS1.UK14.SITEGROUND.EU 185.123.97.178

  NS2.UK14.SITEGROUND.EU 77.104.128.189

  NAME kerb.co.uk

DISCLAIMER
This WHOIS information is provided for free by Nominet UK the central registry
for .uk domain names. This information and the .uk WHOIS are:
Copyright Nominet UK 1996 - 2017.
You may not access the .uk WHOIS or use any data from it except as permitted
by the terms of use available in full at http://www.nominet.uk/whoisterms,
which includes restrictions on: (A) use of the data for advertising, or its
repackaging, recompilation, redistribution or reuse (B) obscuring, removing
or hiding any or all of this notice and (C) exceeding query rate or volume
limits. The data is provided on an 'as-is' basis and may lag behind the
register. Access may be withdrawn or restricted at any time.

  REGISTERED yes

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